Fallout 4 weapon rebalance2/18/2023 ![]() ![]() Plugins from the "Rebalance Armor" folder increase the absorption of damage by armor according to the following principle: For many types of armor, the damage absorption rate is almost the same, which put at a disadvantage the owners of the heavier and, logically, durable types of armor. ![]() Power armor, which gloriously served the main characters of the previous units, for some inexplicable reason gave way to a flimsy police body armor, and legionnaires in their rags withstand volleys of rifles from NKR soldiers. Raiders in their rags are often more resilient than body armor carriers, and an ordinary wasteland dweller is not taken by a bullet fired directly into his head. ![]() In the original Fallout new Vegas, as in its predecessor, is experiencing an imbalance in the absorption of damage by various types of armor, as well as weak weapon damage. Mod changes the characteristics of all weapons and armor in the game. ![]()
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